SharpText

It does not necessarily have to be a BP (with Sharp Text) actually in the level…
I only have BP,s (with SharpText) that spawn at runtime with certain variables set on spawn… no problem with setting and spawning.
(I do have other BP’s persistent in the level that ref the Sharp text parent actor(s) )

But as pointed out, any edit made in the editor crashes imediatley every time

Paul G