Sharing an array value between a non character blueprint and the first person projectile BP?

Thank you so much both of you, I’ll give your feedback a go later tonight and report back.

Not sure why this is an array but that boils down to how you envisioned it, most likely. Also, does need to be updated every frame?

The array holds values of the current playing audio’s amplitude that is playing which is generated from a music visualizer plugin, each index is a separate band so it needs to be updated frequently. I’d like to expand the blue print communication to also push BPM and Spectrum data to other objects so hopefully I can come up with a class that can be templated.