Hello, this is the first time I ask something here, but I have a problem that I have not been able to solve and I made an animation in Blender 4.4 and I exported a USDC of only one character to build the scene in Unreal Engine 5, Blender exported without any problem, but when I pass it to Unreal Engine the Shape Keys of my model are broken. Does anyone know what I’m doing wrong? I’ve been trying to solve this problem since Friday. I am using the latest version of Unreal Engine
Unreal Engine Screenshot
Blender Screenshot
Can you share the USD file and even the blend file with us?
You can do that through a private message or I can give you a box link.
Hi, Thanks for replying. How do I send you a private message?
The dev repro the issue.
UE is importing the blend shapes and making morph targets curves, but as you showed something is off with some animations. More investigation is necessary.
A ticket was created in our bug report system, no ETA for a fix yet.
Thank you for reporting.
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If you fix it, please let me know. I need to have that scene animated soon