Shape_Cube issue in quick start

Wow, one year passed and this typo is still in docs. Actually FObjectFinder will find this one from starter pack: /Game/StarterContent/Shapes/Shape_Cube without “Shape_Cube.Shape_Cube”.
Actually this mistake in QuickStart may start you to learn CryEngine or Unity. Just because you have to guess which path is right.
Please fix two typos: “Shape_Cube.Shape_Cube” and “**AFloatingActor::Tick(float DeltaTime)” here: Programming Quick Start | Unreal Engine Documentation

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