Shadercompiler Crashes

Hi Footman -

Are you able to reproduce this crash in a blank project or is it specific to your project? If it is specific to your project, make sure that you have your Engine Scalability settings set to EPIC and the Preview Shader Level set to SM5. If you are doing a mobile project please let me know what what Shader MOdel and hardware your are targeting.

I would also attempt to run a verify pass on the engine version from the Launcher which can be done via the Library Section.

Thank You

Eric Ketchum