Shader compiling. Causes crash after updating to 4.13

As I mentioned before, unless I have a way of reproducing this crash on my end there is not much to report.

I did open the logs for the most recent crash you are getting and noticed your drivers for you 980 TI were a little out of date. Currently the most stable drivers for that series of cards is 372.90 Released 9/21/2016.

Is this a VR project, and do you have the HMD connected while you are attempting to open the project map?

Thanks,