I’ve tested each island setting for spawn location/join in progress with only allow respawn if spawn pads are found checked and I’m fairly certain that the reason that Do Not Spawn doesn’t work is because you can’t initialize players without a fort character. There are no scenarios in which that happens, the only one that could seems to be this new one which attempts a workaround, but has adverse effects.
Just wondering whether or not you can confirm or deny that to be the case. I really am trying to get a better idea of how this is handled on the backend so I can make some assumptions about what will and won’t work. The only way for me to test this further is creating a public unlisted game and using a cloud account to join in progress my main account, and I need to get a game out to be able to afford to keep doing this so if you guys can offer any information to help assist here I would really appreciate it.
Thanks.