Setting up unreal for ArchViz in office

Hi Chris,

At Studio4D we work with UE for realtime interactive visualizartion projects. No idea what the best practice is, but instead of working with files over the network we use Perforce as our version control repository. You can host it locally or chose some cloud provider.

We host in on the cloud, so everyone works on his local workspace, and then they upload to the repo. This allows us to collaborate (even remotely) and gives us the plus of version control, that comes in handy when something breaks, we just recover a previous working version a go on from there.

Hope this helps! I can point you to some tutorials on how to get started if this approach sounds good to you.

Cheers!

Alejandro