Setting Up Character Movement

@**ConradG **thanks missed that, setting it to mycharacter asset worked and now passes is valid? question, but the issue is still there with the null error at the very end of the game
could it be to do with server as it seems like its created one but after the error arises

Ive never done anything server wise in UE4 but have done many websites, server hosting, “basic v1” back in 1990 “pascal” in 1995 ish, some, c++, javascript, html, runescape server , minecraft, rust ,few e-commerce sites, torrent site <<<<<< even half of what ive done i should get through a intermediate right? i mean fallout 4 mod and sprite sheets for warzone 2100 graphical updates (dont really count as animation to me its .more 2dfx) which was the whole point of starting this tut :stuck_out_tongue:

@sigmagames the link you posted chucks back several errors

now im just resorted to mashing anything that looks like half to do with character save, compile, try, rinse, repeat and reset. You would think after 8-9 hours i would get to the place where i need to be at with shear lucky by now. Any way thanks for all your help. like stated ill move on to next tut as this seems an endless waste of time. As the character is valid its just not doing what its meant to. 99.9% my fault im guessing too… Its defo an issue with animations this was proven due to the fact i had same issue in my original source game when i transferred the files over.

IF anyone know why its not complied correctly for that matter ide be willing to listen to suggestions but as of now its burned far to many hours and im starting to not enjoy this side of stuff now.

anyway gL and thanks again