setting up a basic score system

So it’s a single player game only. Unfortunately though for me, I’m having a hard time understanding just how to do what you said…

Here’s what I do have.

UMG Designer window

Event Graph in UMG

Calling UMG for my Ammo

Calling UMG on Game Start

Does it help to know that my ship you see casted to is a controllable pawn? not a player controller? Does that change the way this is going to work out? Sorry I should’ve been more specific.

This is how I’m trying to update my score on the object I’m trying to destroy. This is how I’d like my points to get updated. I’m just not sure how to call it from the UMG. It’s a blueprint created from a destructible mesh.