Really appreciate the help!
FadeTextOutOneSecond()<suspends>: void =
for( Iteration := 1..9):
var IntToFloat : float = Iteration * 0.1
var ReverseFloat : float = 1.0 - IntToFloat
if (Opacity := type{_X:float where 0.000000 <= _X, _X <= 1.000000}[ReverseFloat]):
Sleep(0.1)
WidgetTextBlock.SetTextOpacity(Opacity)