Rather than using Set Actor Location you can try using AddActorLocalOffset. This will move the actor by the specified values in the given direction. So a value of (1.0 , 0.0 , 0.0) would end up moving the actor along the X axis at 1 unit per tick.
Rather than using Set Actor Location you can try using AddActorLocalOffset. This will move the actor by the specified values in the given direction. So a value of (1.0 , 0.0 , 0.0) would end up moving the actor along the X axis at 1 unit per tick.