Set Visibility with For Each Loop from Actors with Tag

Thank you for your answer. I was hopping that i could use For Each Loop only to get all meshes from my array, without calling another fonction. But i get it.

My first try was mostly to reduce the amount of For Each Loop in my level BP ( i have read those fonctions was a bit Heavy to load ), so i wanted to have only one for the begin, and end overlap.

Thank you for taking the time to answer me.