I thought I had it set that when I received an answer it would go to my email but I never got one so I just assumed no one had answered. Regardless thank you for the response.
In regards to the solution: Do you think just keeping a variable/variables on some invisible object in the world is the best way to do it? I mean is that how you would do it? I’ll be honest I don’t know a lick of code so this is a massive learning experience for me.
That being said I’d like to drop a quick other question for you if you don’t mind: I want to make a game that is in essence just a bunch of menus, with a clickable overworld. I have been looking around for tutorials on how to make more complex menus but the only Unreal documentation I can find is very simple main menu tutorials. I was wondering if you knew of any better ones or if you had any tips on maybe how to learn menus with Unreal?
Thanks again.