Set view target w/ blend not working - Multiple camera components in BP

I’m using billboard components as target points in the camera actor.


Input calls a BP Interface function Camera (Front, Back, Right, Left) which references its target point for relative location and rotation.

image

Begin play sets the current location and rotation, then moves the camera accordingly. This is the first camera starting position.

image

Quick and semi-dirty setup. I don’t know what your initial interaction process is, or how you’re implementing input for camera swapping.