Blockquote Does same result here means that the timer does not work in the LB?
Yes.
User Widget: No
This Level Blueprint: No
Another Level Blueprint: Yes (this is interesting)
Player Blueprint: Yes
So while testing I found out the same timer with Event works fine in a seperate level blueprint (the first world in the game) but not in the level blueprint that hosts the widgets.
The BP that works is a level with the character playable and the one that doesn’t is the main menu (which has this at the start:)