Set member in structures

Hi guys

lately found some diffeculties with SetMembers from Array of structure. After the node being called it adds 50 Health to the current struct, once i click on the structure to do something for example equipping, it created 2 instance of this structure in the same index, once i equip the struct. the old goes to character and the new one stay in the same index but still in inventory, how can i prevent this double sizing

Is the “ItemStruct” already in the array? I feel like you shouldn’t need to use “Set Array Element” if you are working on a reference to something already existing in the array.

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