Hello LordZedd_02,
You could capture your mouse cursor when you’re using the game and ui input mode.
Alternatively you could use the game input mode and forward the scroll event to the widget, which would be the solution I’d personally use and recommend, if you only the mouse wheel input and the player isn’t supposed to click on those options.
Hope that helps. Just let me know if you’re in need of further assistance.
Regards,
Vecherka.