Set input mode game and UI and control character camera

I’m attaching my blueprints it will be easier that way.

Yes I did what you suggested, inside my widget blueprint I’ve created custom events. And they are responding to my input but like I said before I’m no longer able to change the answer using mouse wheel.

My guess is because there is no number attached to mouse wheel before new setup I could identify if mouse wheel was going up or down by number 1 or -1.
May be you could analyze the code for that I tell me how can I fix it.

Fortunately left mouse button is working and I am able to confirm my answer but I get an error “Accessed none trying to read property widget” which is weird because everything works fine.

And last thing I dont know how to replace “Get All Actors of Class” this is the only solution that I was able to come op with. I cant connect anything else to object in “cast to horror engine”.

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