Set health bar not working in custom event

  • could you also show this bit for the text you’re trying to set (What’s in the Bind? Is there anything there?):

image

  • how and when is SetHealthBar called? You’re not storing a reference to the widget, hard to imagine how it’s called.

  • what calls Start Game?


Potentially irrelevant at this point but, from the design point of view, is there a reason why the Player Controller creates the health bar widget? Isn’t Annie more than capable of handling her own health updates? Do tell, you may be juggling a bunch of characters and have a good reason for doing it in the PC. It just sounds counterproductive.