Set blueprint actor variables per level automaticly from e.g. GameState

Oh, it´s elegant solution :slight_smile: ! Thank you.

But, I want something, let´s say “config” file? Where I can set some variables for level 1 with some values and same variables for level 2 with different values.
But i think that this will help to solve my problem.

As I sad, I made light blueprint just for example. I want to use it for control more variables in few blueprints. I will not control lights :).

Thank you!! :slight_smile: