Server Travel doesn't Work when I packaged

I’m using UE5, Steam Subsystem and servertravel. Everything is working fine.

But let’s try to solve the problem:

  1. It is crucial how you catch your clients
  • In my case, they are all in an lobby. So in the game mode I use “HandleStartingNewPlayer” and not “OnPostLogin”
  1. The server travel command I use: servertravel/Game/Maps/Level01
    (the first 2 will be the same. The rest depends on your folder structure and the last one is the level itself)

  2. Make sure you added all needed Levels at the packaging options (advanced - Maps)

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