Server OnLanded to client

I’m very sorry for the confussion.

The thing that I want to accomplish is to make server’s charcter jump whenever server or client presses space. The problem is that client himself is stuck to the ground so he cannot jump and then land. And if he is not landing “Do N” does not get reset and with that “Used Dash” (which is for another event, it just have to be reseted here).

So, summaring, client has to know when server’s character has landed because client’s character never lands. When landing happens “Do N” and “Used Dash” need to be reseted.