Sergey Koznov - Game-Ready Scandinavian Church

E-mail for collaboration: koznov.sergey@gmail.comClean & Detailed Low-Poly Church – Game Ready

This real-time optimized church model is based on a real church in Norway and is ready for use in game engines and 3D programs such as Blender, Unity, or Unreal Engine.

  • Low-poly and game-ready

  • No interior included

  • Ideal for real-time applications

Texturing & Materials:

  • Utilizes various tiling and trim textures for high detail up close

  • Some objects include unique textures

  • PBR-Ready textures with the following maps:

    • BaseColor

    • Normal (OpenGL format, +Y)

    • OcclusionRoughnessMetallic (packed)

    • Height (where applicable)

  • BaseColor for tiling textures is white by default – tint in your 3D software as needed

  • RGB mask included for adding extra dirt and grunge

  • M_Trim_Set_01 material uses the red channel of vertex colors to tint metal color

Tiling Amount Settings:

  • Wood Siding 01: 16x16

  • Wood Siding 02: 10x10

  • Corrugated Roof 04: 6x6

  • Glass: 8x8

  • RGB Grunge Mask: 2x2

About YONEEKA

YONEEKA is a team of experienced 3D artists with over a decade of industry experience. We’ve contributed to numerous projects, gaining deep insight into what clients truly need.

Every model we create goes through a thorough visual and technical quality assessment to ensure both realism and top-tier model structure. The renders you see have no post-processing—what you see is what you get.

All our assets feature:

  • Complete UVs

  • Optimized topology

  • Easy to modify geometry or textures

👉 Check out our full portfolio by clicking on our username and browsing the complete model gallery.

YONEEKA, 2023 http://yoneeka.com/