Sergey Koznov - Boeing MQ-28 Ghost Bat Drone Custom Modification

E-mail for collaboration: koznov.sergey@gmail.com

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The Boeing MQ-28 Ghost Bat, previously known as the Boeing Airpower Teaming System (ATS) and the Loyal Wingman project, is a stealth, multirole, unmanned aerial vehicle in development by Boeing Australia for the Royal Australian Air Force (RAAF). It is designed as a force multiplier aircraft capable of flying alongside manned aircraft for support and performing autonomous missions independently using artificial intelligence.

Textures - 8192x8192x4, 4096x4096x6, 2048x2048x3, 1024x1024x4, 512x512x 1 

  • Tris- 268532

  • Faces-137206

  • Verts-145924

PLEASE NOTE: MAX, FBX and OBJ formats have basic materials and rendering of these models can differ from the provided images.

The model has a fully textured, detailed design that allows for close-up renders, and was originally modeled in 3ds Max 2020. Fidelity is optimal up to a 8K render. Renders have no postprocessing. --INFO ABOUT 3D MODELS: Features:

  • High quality polygonal model, correctly scaled for an accurate representation of the original object.

  • Models resolutions are optimized for polygon efficiency. (In 3ds Max, the Meshsmooth function can be used to increase mesh resolution if necessary.)

  • All colors can be easily modified.

  • Model is fully textured with all materials applied.

  • All textures and materials are included and mapped in every format.

  • 3ds Max models are grouped for easy selection, and objects are logically named for ease of scene management.

  • No part-name confusion when importing several models into a scene.

  • No cleaning up necessaryjust drop your models into the scene and start rendering.

  • No special plugin needed to open scene.

  • Model does not include any backgrounds or scenes used in preview images.

File Formats:

  • OBJ (Multi Format)

  • 3DS (Multi Format)

  • FBX (Multi Format)

  • Maya 2012

  • Cinema 4D R12

  • NOTE for Cinima 4D users: add HyperNURBS for each object to get subdivision ( smooth ). And make sure setting of HyperNURBS is Catmull-Clark and Subdivide UVs is Edge to correct textures and UVs.

Textures: ( just for the models have textures )

  • High resolution ( ready for 4K rendering ) and named, easy to find and editing.

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YONEEKA is a team of the 3D artists who can help you with any 3D Models, we will help you if you need any specific model or asset or texture. YONEEKA is a team of 3D artists with over

https://www.fab.com/listings/aae0dd54-674f-4afa-976c-fffa37e0cf46