Sequencer cutscene - skeleton moving, but not character

Hey all,

Sequencer does not simulate physics.

Generally speaking to even record character motion you have to do a take, while the system is running, and you control the object or character in the path you want whilest performing the actions you want.

Otherwise, simply do not use the character.
Drag meshes and animations directly into the scene and set them up however you need to play out.