Sequencer crashing the engine before opening. Is it fixable?

The sequencer itself I assume is too resource demanding and my rig just cant handle the ‘‘heat’’

I have spawnables in there that show in a specific times, metahumans, bunch more in a ~1800 frames long video

The question is - Can it be (divided into 3 parts, edited, turn off the visibility of some object before the sequencer opens and crash the engine?

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