September #UE4JAM, Sept 10-13th, THEME: LIVE DEATHLESS

ok thanks i will fix it
probably is because you have a dx11 graphic card and the game is for dx10

im updating the dx11 version hope it work

i fixed the problem i think

any time left to submit to this or is it over ?

Imbalance

Team GamePlayUniverse

  • Markus aka. marki217q
  • Merlin aka. Merarlion

Controls:

  • W,A,S,D / mouse for rotating the pitch
  • Spacebar / middle mouse button to reset the pitch
  • Q if the death somehow gets out of the box :wink:

**Background: **
Normally, there is a balance between life and death. But now there’s an imbalance, because one of the orbs of death dropped of the Libra. Now you have to get them to the end of the course to compensate the imbalance.
By selecting a difficulty you can set the hardness and the number of levels you have to master.
Easy = 1 Level + 2 Hole in Once
Medium = 2 Levels + 1 Hole in Once
Hard = 3 Levels + 1 Hole in Once
Extreme = 4 Levels + 0 Hole in Once

Each level gets generated randomly! :smiley:

You will figure out what “Hole In Once” means.
Also we hope you enjoy.
… and don’t play to long with life and death at the Menu :wink:

Only Windows 64x –> Download here <—](https://www.dropbox/s/016weodzesru39y/GPU_SeptGJSubmission.zip?dl=0) or here
[HR][/HR]://puu.sh/kaeSX/91e6c6bbcc.jpg
://puu.sh/kaePw/6b4cff63fc.jpg
[HR][/HR]
Notes:
On saturday we were like “hey the new UE4-Jam is this weekend” so we started working on this project. But it is not as finished as we want it to be, so we are sorry for the little unfinished work and no information in the game for things like controls or so. But there was not enough time for making a more than awesome intro as in our last submission on August’s game jam! :slight_smile:

Game:
Team Name:
Team Members:
Game Link:

i fixed the problem i think can someone try it is only 52mb

Thank you :slight_smile:

Team Name: Skipy_Games
Team Members: Domen (skipyC)
Name of submission: Deathless soul

Controles:
WASD: Move
Space: Jump
Left Mosue: Fire
E: teleport to another body

Game Description:
Your goal is to get to the end. You can ‘teleport’ to another body and take control of it. For each kill you get an extra bullet. When your health reaches bellow 30 you will go in slow motion and after a few seconds your health will regenerate back to 31.

Link: https://copy/fGWFYnpK8JBYNTde/DeathSoul_02.zip?download=1

//Fixed a bug when you teleport to another body while under 30HP and your health goes to 31HP (even if your health is 100).

I didn’t had a lot of time this weekend, so not my best. But i still had fun doing this :slight_smile:

://i.imgur/Rr75fBS.png

I finally had a free weekend to work on a submission, and I liked the theme, so here’s my first UE Jam participation, alone!

Download it here: https://.google/file/d/0BwOWtpEaIAH4VG1UclhGVUN1a0k/view?usp=sharing

It’s called Burden. I’m happy with some of it: the idea I had in mind for the level design and its role in storytelling came accross pretty well despite the few assets and the lack of attention on lighting and artifacts. Unfortunately, the game is largely unfinished because as always, I didn’t think enough about the scale of the project I had on paper. As a result there’s no sound, no interactions, and the game ends abruptly after the final reveal.
For some reason UE also decided to tell me at the last minute the UVs of the meshes I made with BSPs were wrapped, so I’ve got some important models looking really bad. Plus it seems by playing through my .exe that the single texture that chose not to show up is the one of the most important asset in the whole game. Hurray. Anyway, there’s nothing more I can do now.

In the spoiler below, a quick explanation of what I had in mind for the story and gameplay. There’s no spoiler tags here so you can’t say I didn’t warn you:
SPOILER ALERT You are an unnamed man that’s been given the gift of immortality. The game takes place at the dawn of the world, after every single human being except you has passed away, including one that was very special to you. You’re not supposed to understand what’s happening straight away: the desolation of the world is only apparent when you exit your appartment, and it’s never said that you’re immortal, just implied: the game gives you the possibility to jump down an elevator shaft from the 4th floor, to walk unharmed into fire, and, not implemented in the game, an entire building can fall on your head and you can jump down a huge crater at the only cost of climbing up out of it.
As you enter the cemetery at the end of the map, what looked like a single tombstone up on a hill is revealed to be the first of hundreds of thousands of them. You understand you’re the only one left and that you’ve faced solitude for who knows how long. A few seconds later, an earthquake starts as the sun’s size, already huge, expands rapidly, turning into a supernova, engulfing the world seconds after you whisper your final world: “Finally.”./SPOILER

Anyway, I’m still pretty happy with it and I think it may be worth a quick playthrough if you have the time to spare: it’s only like 5 minutes-long anyway. You should know it’s more an experience than a game as there’s no real gameplay. That sounds pretentious, but it’s just that the interest of the game lies in its environmental storytelling rather than how it plays.

I tired (keyboard), it seems to lock up almost right away and says lighting needs rebuilt.

can anyone help me

It works now! Fun stuff! I just realized you’re the person who asked about sound earlier in the thread - Great use of BFXR! :wink:

Also - love the visual style. Not a fan of first person platforming in general though.

GORKA GAMES_Magic Kingdom

Team Name: GORKA GAMES
•List of Team Members: Gorka Aranzabal (8 years old) & David A. (his father)
•Name of submission:

GORKA GAMES_Magic Kingdom

3D Platform and puzzle game. We like Lego puzzle style games, so we tried to do some Matinee to get a “Cinema” style (As long as we can…:wink:
Very happy to participate on our first Game Jam.

Download Link: (Still uploading, large file and issues for packing…:frowning:
https://www.dropbox/sh/g6k0aw1nwko4h50/AABZKqlYQUpNvMPqdv9S59ssa?dl=0


Video:

v=FTF4rMYvyO0

Team Name:
Members: Just me!
Submission: Gate To Valhalla

://ss.myth.ro/a/aJ75d.png

To live deathless in Valhalla you must complete a difficult trial in purgatory amongst all the other lost spirits! But beware, do not touch any other spirits or you will have to start all over again!

You have to collect the markers to fill the bar on the pillar.

WASD: move around
L SHIFT: Roll whilst using wasd
ESC: Menu

DL: https://.google/file/d/0BzEKpAUbOFUIeWNoRmJFRkVGZ1U/view?usp=sharing

himself has completed the very mode named after him!

v=BKOcYSVTrn0

Team Name: (solo entry)
Name of submission: showdown

download link

Hi Guys,
Sadly, my entry “The Riddle of Steel” for this months game jam will not compile. This is due to long filenames with the new infinity blade assets and another marketplace asset pack and not enough time to fix the problem. If you are interested, I did manage to post a video up on my site but that’s all I have for this time.

Sorry

https://.google//folders/0B7_FRT-laK3KVU9XMzlTVUVmX0k

Additional Note: It’s not just filenames but the Directory names as well as some of them are HUGE. FYI.

thanks Alexotronic :slight_smile:

wasn’t able to close the game in time ;/ … let’s see what’s this october megajam 8D I’m curious to see how people used the infinity assets.

Submission: Team 's Wolves - Immortal Stairway

://www.marcel-.de/wp-content/uploads/2015/09/-Artwork-Immortal-Stairway-Deamon.png

You can meet these guys (Artwork by ) in our game.

Can you reach the top of the “stairs” and gain immortality, or will you never master it and stuck in the worlds between the living and the dead forever?

Name of Submission: Immortal Stairway

Team: 's Wolves

Team Members:

  • (Creating the bad guys - Modelling, Texturing)
  • Marcel (Blueprints, Game Mechanics, Leveldesign Lvl 1) - https://marcel-.de
  • IvanTheChemist (Leveldesign Lvl 2 - wasn’t finished in time, it maybe will be uploaded for fun later) - https://github/IvanTheChemist

Download:
Immortal Stairway Win64 (Dropbox - 330MB)

Controls:
WASD: Direction
Mouse: Look
Space: Jump
Shift: DASH (only possible when loaded, lost when hit)

Advice: Take care when jumping while dashing, this could lead to a cold death in the ocean…)

(Some quys quit before it was finished, but I will do no name-calling. Game ships without audio, but should still be fun.)

The eyes… I will never forget the eyes…

this ends on the 14th ?
is that in eastern time or central time or ?

**EDIT
jus looking at the rules it says we still have about 4 hours from now to go !

I’m getting the same issues with the long filenames in the new infinity blade assets … impossible to compile at the moment…