September #UE4JAM, Sept 10-13th, THEME: LIVE DEATHLESS

Didn’t manage to get mine finished and I have no more time to work on it.

I spent 80%-90% of my time working on Networking for a Multiplayer FPS and had no time left for much else. I managed to get the mechanics working that I wanted but I never got a match mode finished so the mechanics had no point.

My idea was a FPS with immortal game mode. You can run around killing people with a gun, but they will just respawn (their soul transfers to another body making them immortal). There was a sword that you could pick up (only one in the level) and if you got it you could attack someone to eat their soul and stop them from respawning; a last man standing match; therefore not having matches working meant that you could just run around killing people and there was no point stopping them respawning or you would have to restart the server.

I got close, but not close enough to submit anytihng. Hopefully I can do better next time.