Looks great @Nathaniel3W
If you have fully switched to DX11, doesn’t that mean that all your speculars are broken on your materials though? As per this thread: DX9 vs DX11 (Forward vs Deferred Rendering) - #2 by Coldscooter
Looks great @Nathaniel3W
If you have fully switched to DX11, doesn’t that mean that all your speculars are broken on your materials though? As per this thread: DX9 vs DX11 (Forward vs Deferred Rendering) - #2 by Coldscooter