hi. I have a question.
I am creating a game that has different graphics. that is, the game has photorealistic graphics, cartoon graphics and 2D graphics. all this is one game. but the visual part of the game is different. also the models are different.
I want to make it so that a player who has a weak PC could download only a 2D game and not download a photorealistic game. I divided the project into several folders. and I have a question. and how can I create a pak file for each folder (for each type of game and for each set of models) and then patch them separately. update.
is it even possible to do this in the engine?
I looked at the asset manager, but this does not work, since I have a different set of classes in the folders and I need to pack the folder.
if anyone knows a solution, let me know.
thanks.