Awesome, thanks for this info. Also, and maybe I could figure it out when I get in there and try this, but I would also need to keep the original object in the center, so the meshes would spread out from it, above and below, or in positive and negative, I suppose, but the center original/master object would stay where it was. And the array of objects would be children of the center object and all move with it, when animated. But I may be able to figure all that part out possibly. Thanks!