Hi jwatte, thank you for your answer!
Wow, this seems much harder to implement than I initialy thought.
Okay, here is what exactly I want to do:
The users are clients, connected to a listen server. The server stores a bunch information about people (basically I built a very very primitive database system) including email addresses. On certain days of the month, I want to send an automatic email message to some of the stored email addresses. The text of the email would be composed using data from the database. Example: ‘Dear XY! You have been inactive for X days’.
About the why: currently, this process has to be done by human workforce, and it could be easily automated. My only problem is the actual act of sending the email.
I don’t know if this makes a difference, but it won’t be a ‘game’, but more like a ‘virtual office’ specialized for a company. There wouldn’t be an insane amount of emails to send, maybe 50-60 a row, once a month.
Unfortunately, I have no networking experience (except some basic Unreal networking stuff), so I hardly even understand the concerns you have raised, but that is my fault.
I really hope there is a solution to this which an incompetent human like me can accoplish, because it really would be an important part of the program.
Thanks!