Seeking advice what determines the portrayal of this actor class?

The types PaperFlipbook (variable name projectileGraphics) and ProjectileFlipbookComponent (variable name PaperFlipbook) are not the same. The variable name PaperFlipbook is not an ideal choice here since it leads to confusion.

Not sure why the plugin lets you specify the projectileGraphics independently. I would have probably just used PaperFlipbook->GetFlipbook().