Hmm, on paper I agree with you regarding the rotation. However I don’t think I do it in my own implementation. Maybe because of the way I handle the player camera on my side. I will have to check to be sure.
Hmm, on paper I agree with you regarding the rotation. However I don’t think I do it in my own implementation. Maybe because of the way I handle the player camera on my side. I will have to check to be sure.