Sdkmanager path not right

Well renaming d8 to dx showed up later. The console threw up an error that said it missed dx.bat… so I see why you said rename the file. But I think this could be a danger. Now gradle is causing problems and compileDebugAidl. I have just installed versions 30 and 31 of the SDK in hopes this will sort it out. I wonder why you’d need to rename files in the first place? I could also hack away and only release a Release build. But you know… I’d like to sort it out.

And anyway… Having my game run on my phone is nice, but I should be learning Unreal. Not messing with my phone!