Did anybody managed to make lua work on OS X ? The readme (in UnrealEngine/4.8/Engine/Plugins/ScriptPlugin/Source/Lua) says to open and build “Engine/Plugins/ScriptPlugin/Source/Lua/Lua.sln” in Visual Studio but how can I make an XCode project?
Did anybody managed to make lua work on OS X ? The readme (in UnrealEngine/4.8/Engine/Plugins/ScriptPlugin/Source/Lua) says to open and build “Engine/Plugins/ScriptPlugin/Source/Lua/Lua.sln” in Visual Studio but how can I make an XCode project?