Scripting Language extensions via plugins

hello ,

I want to use lua for my project.
It’s didn’t have any step by step tutorial, so I try it in ue4.6 by myself

I trace the c++ code what happened ?
Then I found in your Class “ScriptFactory” & “ReimportScriptFactory” have problem
They didn’t have implement “virtual bool FactoryCanImport(const FString& Filename);”

So your factory will can’t import the file

I hope you fix it and write a tutorial in last version.