My fellow AR devs, now it get’s weird.
Yesterday (12.feb) the bug was marked as fixed on the bug report site.
GitHub source shows a** fix commit in the dev-vr branch**
https://github.com/EpicGames/UnrealEngine/tree/dev-vr/Engine/Plugins/Runtime/AR/Apple (github access required to reach link)
*(*by Wang Hao, seems to be from Epic China, who by the way, i want to mention this, do amazing work in communication with the community and creating great learning content, i am lucky my Chinese friend/coworker can share some of this with me)
So I put the new ARKit plugin source in a fresh 4.24.2 branch (the current release branch on github), packaged and at first glance the issue seems fixed!
But today the issue is set back to “Unresolved”!? Unreal Engine Issues and Bug Tracker (UE-81611)
So mixed feelings, let’s see after more testing.