Screen tearing / Jelly Effect on 4.23 ARKit Camera

Thank you for your effort and sharing this.
However i’m afraid there has been a misunderstanding.

So your app is VR, it does not use camera footage, that is an unusual case. Naturally everyone means the “real world” camera feed from the ios-device when talking about an Augmented Reality framework, not the virtual camera in the UE4 world that renders actors in a scene.