Screen size for oculus?

I found this tutorial about a component: Stereo layer
Is not what I was looking for, but it also works very well and solve what I was trying to do

This is my blueprint for Stereo Layer

200917-2017-06-19+23_02_07-tp_ue416+-+unreal+editor.jpg

I parent Widget and Stereo Layer to the camera for a UI interface

200918-2017-06-19+23_00_56-tp_ue416+-+unreal+editor.jpg

Configuration for Stereo Layer

New Widget for Stereo Layer