Thanks for the reply, I’ll make sure to keep watching this space for updates. Really hoping for something Sprite lamp-esque that supports self-shadowing. Any word on raycasting platforming / 90’s Lucasarts-esque fake z-depth?
Thanks for the reply, I’ll make sure to keep watching this space for updates. Really hoping for something Sprite lamp-esque that supports self-shadowing. Any word on raycasting platforming / 90’s Lucasarts-esque fake z-depth?