SceneCaptureCube and it's Anti aliasing

Sadly, it does not work over here… This is an example of a SceneCapture2D put on VR Spectator Screen (not zoomed in):

215759-anti-aliasing.jpg

While a normal would look like:

215760-anti-aliasing-03.jpg

I’m sure that Unreal can do better, as [this video shows][3] :