[=;438705]
Well it’s a short game very scripted. Basically each level is a puzzle and I would like to be able to save at every moment.
To load back at the exact same situation I was, i need to know for exemple, hw many times i pressed a button how many time I passed trought a door, where the NPC was, did I got spotted by him… Stuff like that. Also there is many little cinematic that i need to remember if they were played.
There is 5 level, without instance (basically you load all the level when you start) because it take place in little rooms.
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Hi ,
For saving, check out our documentation on saving via blueprints, this should get you the information you need:
https://docs.unrealengine.com/latest/INT/Gameplay/SaveGame/Blueprints/index.html