what do you want to achieve exactly ? save the level the player is in ? if it s that, you can use the level name as a variable, save it and restoring it using the savegamesystem.
for your widget, what do you want to save exactly ?
what do you want to achieve exactly ? save the level the player is in ? if it s that, you can use the level name as a variable, save it and restoring it using the savegamesystem.
for your widget, what do you want to save exactly ?