Thanks. I’m not sure exactly what you mean.
I think I have that already in terms of loading the data,
I used to have it in terms of saving it as well but found that pretty pointless since the interface function was literally just executing that one Save Game to Slot node.
So I get the data from the game mode with an interface, set all the variables I need to from that, and then save the data to slot (with or without the interface it didn’t matter, same errors).
Is there something else I could be doing to get everything in one place?
