Save Game does not save the data I tell it to save

aaaaaaaahhhhhh its always something like that, thanks for pointing that out for me. I fixed the return value into the branch.

I do see the “saved” message being printed, and have somewhat promising(?) news?

Now, when I save the game, close it, reopen it, load it again, and print out the values to see if it saved, ONE of the arrays did save ! but the other one did not.

In the code I showed you, the yellow array of Vectors (occupied_tiles) did save, but the blue one, which contain actors, did not save.

Does anything look inherently wrong as to why the yellow array is saving but the blue one isnt?

Thank you for your reply again.