Save and Load player location, pls help

I’ve watched tutorial for like 15 times and i didn’t miss anything, he only did this on 1 map and that is working on 1 map, but when you teleport to another then the player spawns under the map. I want my character/player to spawn normally on the map like he is spawning normally when I don’t save the location of the player on map 1. :smiley:

In level 1 level blueprint i did not add any codes for location, neither did he.