's UE4 learning thread. Creating first level - stadium

Thanks!

What I did was select the top and bottom long beams, map them separatly then combine and place the UVs properly. Then I’d select the beams connecting them, combine them and UV map them. Then I selected the 3 new meshes, and in the UV editor I moved/scaled them around to fit. Then I selected separate the beams going to left, combine , uv map them. Then select everything thogether and place the UV’s around. is what I ended up with.

Now if you know a better/faster way of doing this , please do let me know!