's Multi-Threaded Dynamic Pathing System, Full Physics Support

AI Dodge Wiki

Dear Community,

I’ve just posted a C++ wiki on implementing an AI Dodge mechanic!

In just a few lines of code I show you how you can tell an AI unit to dodge left or right, and how far, and also ensure the UE4 Navigation System will find the calculated dodge point using Nav Mesh Projection!

AI Dodge Wiki

Enjoy!